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Upon completing the task, Kate hears the train leaving the station, and learns that two locals, brothers Ivan and Igor, hijacked with the intention of reaching the fabled island of Syberia (inspired by the real-life location of Wrangel Island in Siberia, the last place on earth where mammoths survived), so as to profit from harvesting mammoth ivory. Returning to Romansburg, Kate agrees to take a mechanical part to a local tavern and repair an automaton device he created there for its owner. Finding his notebook hidden in the monastery, Kate recreates the medicine and uses it to treat Hans, before being forced to create an escape route for the pair when the patriarch refuses to let them leave. When she learns that the patriarch believes he cannot be cured and decides he should be given spiritual salvation, Kate opts to find a cure for Hans, learning about a friend of his who uncovered information on Youkol medicine. Shortly after completing this, Hans falls ill, forcing Kate to seek treatment for him at a nearby monastery perched on a clifftop. In the fictional Russian town of Romansburg, Kate provides assistance for eccentric inventor Hans Voralberg, who seeks to find living prehistoric mammoths, and his automaton train engineer Oscar, by prepping his specially crafted clockwork train with coal. The firm instructs the detective to locate and find Walker since heading out to oversee a business takeover of an automaton toy factory, who has since abandoned her job, hoping to appease her family in bringing her back home.
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The game begins following the events of Syberia with the law firm that American lawyer Kate Walker worked for in New York, calling in a private detective.